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svaerth

9 Game Reviews w/ Response

All 41 Reviews

this is pretty cool man for sure, but its just too hard for me to want to start over as many times as it would take to beat it. I mean maybe some people want it that hard, but for me alot of these obstacles would have been plenty hard enough by themselves, yet they were among like 3 other things that i had to think about at the same time. When it's this hard, I feel like I should be able to take more hits. Even though I felt like the controls were mega sluggish, I started to like them towards the end. Also I just typically hate respawning enemies as a rule, ESPECIALLY in a hard game. All that aside, I'm impressed with this, and might come back to finish the demo. I like how you can see those big moving arms at the beginning of the level, it made me curious to see what they were.

Pipeweed responds:

Try now :) Less shooting delay and sharpened controls. And yes , this is supposed to be NES HARD :D

Very nice. definitely would like to get this kind of fun/time ratio with other games on here. Although I think it would have been perfect if it was just a bit longer. Like i wish that i was able to find the teleporter. That would have been the perfect length for a game like this.

kid-blue responds:

thank you, will try to make the next installment longer.

I really like the idea of a game that is neither based on killing your opponent, nor a real sport, because it's just refreshing to be reminded that games don't have to rely on that to be fun. however I have no one to play this with, and even if i did, i'd be hard pressed to convince them to play a flash game with me. I believe that flash portals are not the greatest place for multiplayer games sadly. I would like to see more games like this, however they'd only work here if they had a good single player mode, with fun AI to fight.

Nekith responds:

Yeah, that's what I think too, but I realize that too late, I already wanted to finish the game.
I coded the CPU for this reason but I know that's not enough.
I'll do better the next time, maybe with a special single player mode.

Thanks a lot for your comment anyway. Solid, very helpful. Have a nice day !

i think this is great for a game jam! its a very interesting idea to limit the planets! although by this point i doubt that you care much about debugging it, i found that if you click on the missiles it actually won't shoot a smart bomb, which has killed me a couple times lol.

PrototypicalMonkeys responds:

Haha, sorry about that. Will fix this for the update. sorry about that. *update, have this fixed now, so when I update this will no longer be an issue.

dude i am really impressed by this game! this is a really cool idea! The ships looked really cool, and i like the way it controlled, the only thing would have wanted to change was running into enemy ships. I think i'm not understanding how i was intended to fight enemy ships because i keep on wanting to fly by and hit them, but if i'm not looking dead at them then my primary weapon won't hit, so i end up missing completely or running into them. But i'm sure as I play more i'll figure out the intended strategy. anyway, I think this is a fantastic job

AcetheSuperVillain responds:

An interesting problem... Assuming you are still using the Alloy Tengu, your built-in weapon should be able to auto-aim at enemies with fairly good accuracy. Warrior Mode will have a wider aimable arc than Fighter mode. Tap Z instead of holding Z to get the fast shot. Alloy Tengu's hold Z is destructive, but very slow, so it's only appropriate for slow targets or at very close range.

You can watch me playing the game here: http://www.youtube.com/watch?v=xMmW9KKyM-8

If you like ramming into enemies anyways, buy the GriffoRanger or Macrosaur, as they have built-in melee weapons.

For such a simple game , the idea works really well. I enjoyed myself quite a bit

RasmusiBoy responds:

Thanks! That was what I was thniking of when I made it, simple and fun =)

I enjoyed this far more than I ought to enjoy a game about eating wood....

whileworking responds:

Haha, me too!

this game is utterly insane, exactly how it should be! I love the variety and creativity in the enemies, and the artstyle is how I feel 80's arcade games would look like with current tech, mostly simple but still very attractive to look at. The only complaint I have is that it gave me too many situations where I HAD to take damage, and although this is compensated for with a large health meter, and infinite lives, I takes away from the thrill of dodging things, if you know you have to get hit anyway. but really, I liked this game alot, and hope to see more games like this

Syruplord responds:

Thanks for playing! It was a lot of fun for me to design the enemies and bosses, so it's good to hear they gave you a nice sense of variety. Props again to the pixel artist, totally nailed the aesthetic we were going for.

Good feedback on the difficulty level though. I think I may have overdone it just a little bit in some sections (i.e. level #3), which isn't really "difficulty" it's just unavoidable damage. I think in my game, dodging turned more like a side effect to my design choices, rather than the intended goal. if I developed another scrolling shooter, I would be a lot more conscious of pacing and difficulty, and really emphasize elements of dodging as core gameplay. Perhaps enemies with more predictable firing patterns would have been a better way to emphasize that.

Glad you had fun playing, and thanks for the review :)

This game is AWESOME! I'm so glad that somebody realized that 8bit graphics aren't the only way to reference old games. This reminds me SO MUCH of old games I used to play on Windows 95. It was really fun, the bad guys were all interesting and unique, with their different abilities and stuff. I can't say enough about this game, it was incredible

parkfun101 responds:

Thank you very much!!! Old games from the early/mid 80's had to rely on great GAMEPLAY in order to make up for the small boxy graphics. Gameplay will always be my primary focus on games! :)

Make sure to try playing 1P vs. 2P with a friend and try the Secrets/Cheats out. It is really fun to control a Machine character like Macer and just run over your friends Bots!

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